Featured in this episode of Tech News of the Week
The iPhone 15 was recently released to much applause or at least polite clapping. It seems to be a nice upgrade in terms of power and camera, as usual. But it also has a familiar problem: it’s overheating something fierce.
Apple blames 3rd party apps for this, which on its face I’m ok with. We here at Chaos Lever are extremely anti-app as just a standing rule. But the problem with Apple blaming apps is that they have a huge history of their devices not handling heat well. People have reported the devices getting as hot as 120 degrees during charging, and apps such as “Instagram, Uber, and the game Asphalt 9” getting the phone “too hot to touch.”
This is a consequence of their idiotic insistence on making the things ever-thinner without room for things like heat sinks or airflow. There are many, many examples of this in the iPhone’s history, including the iPhone 3, 4, 5, 6, and the iPhone 12. Now, I’m not a user experience expert by any means, but I would think that after literally a decade of this being an issue… maybe it should be a higher priority?